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Wii Max Granu Boids gestural interface demo (featuring Howard Rheingold on...

This performance demonstrates my evolving Wii-Max/MSP gestural interface prototype. Beginning with Howard Rheingold's brilliant interview on cooperation theory, I used the Wii controller to manipulate...

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Living Technology: la(te)st installment of Wii Max Granu Boids tomfoolery

This piece shows the latest and last of my experiments in Wii-based gestural control of image elements (MaxMSP-generated pixels swarms using a modified version of Craig Reynold's venerable boids...

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